Painting with Confidence Improve your digital paintings by studying advanced practice techniques. Produce a multitude of unique and efficient portfolio-ready designs.
Narrative Concept Art Learn to communicate a narrative idea using a variety of simple, yet effective Photoshop and painting techniques. Industry veteran Jama Jurabaev will show students shortcuts to stay focused on the creative aspect of their work rather than the technical.
Intro to Matte Painting Learn to create breathtaking matte paintings using the same techniques as industry legend Maxx Burman. After studying the compositional foundations of the medium, Maxx will show you his techniques for turning quick concept sketches into production-ready matte paintings with realistic perspective, lighting, and atmosphere. Whether you're an absolute beginner a or seasoned professional, there are a ton of simple, yet advanced techniques covered in this course to take your work to the next level.
Intro to 3D Concept Design Craft stunningly complex concept designs using a multitude of 3D techniques. Compliment your renders with detailed 2D compositing.
UI and Data Design for Film From thumbnail sketch to final render, visionary designer Ash Thorp will show you how to create production-ready UI and data elements for Hollywood films.
Futuristic Character Design From loose sketch to realistic rendered illustration, create futuristic character design with consistency and speed. Tackle difficult subject matter with different concepting techniques.
Artistic Portrait Photography Create compelling fine art portrait photography by means of a creative photoshoot. Beginning with the basics of photography, Jingna will walk you through all the steps in production, lighting, retouching and post-production.
Main Title Design Learn the core principles of what goes into a successful title sequence, and apply your knowledge by creating multiple unique examples of your own.
Intro to Environment Painting Construct realistic environment paintings using both 2D and 3D techniques, and how they apply to a modern video games production pipeline.
Procedural Foundations in Houdini - Handling Assets for futur Houdini versions [Course Discussion] (1)